Engine:

Unreal 5.4

Tools Used:

Living City - Cinematics Module Project

(World Building, Cinematics Pre and Post Production)

Overview:

Cinematics Module I took for my second year of University, helping expand on some of the visual skills I need when world building, such as framing, lighting and just how to guide your viewer through a scene. Also expanding my knowledge on how to create cinematics for games and could see it impacting how I think about designing scripted sequences as well when including them in my levels. The main inspiration for the actual cinematic being the Super Intendent Cinematics from Halo 3 ODST, but taking ideas from a large variety of games and other medias to reach the final product you see now.

UE5 Sequencer, Adobe Premiere Pro

Forum Thread Link: here

Cinematic: