Engine:
Unreal 5.4
Tools Used:
Living City - Cinematics Module Project
(World Building, Cinematics Pre and Post Production)
Overview:
Cinematics Module I took for my second year of University, helping expand on some of the visual skills I need when world building, such as framing, lighting and just how to guide your viewer through a scene. Also expanding my knowledge on how to create cinematics for games and could see it impacting how I think about designing scripted sequences as well when including them in my levels. The main inspiration for the actual cinematic being the Super Intendent Cinematics from Halo 3 ODST, but taking ideas from a large variety of games and other medias to reach the final product you see now.
UE5 Sequencer, Adobe Premiere Pro
Forum Thread Link: here